Search found 59 matches
- Sun Aug 10, 2014 9:01 pm
- Forum: Software
- Topic: CBM prg Studio
- Replies: 43
- Views: 30850
Re: CBM prg Studio
Late as usual but version 3.1.0 of CBM prg Studio has been released. There's something for everyone in this version, including: * BASIC Code Snippets. * Improved VICE debugger support. * Support for the Plus/4 in the screen code builder tool. * BASIC 8 support for C128 projects. * Improved multicolo...
- Mon Aug 04, 2014 10:11 pm
- Forum: BASIC
- Topic: beginners text adventure problem
- Replies: 20
- Views: 21596
Re: beginners text adventure problem
Fair enough, but you still need to add some code to change the flow of the program after line 40, otherwise it goes straight onto line 50. Something like this: 10 print "you are in a dungeon what do you do?" 20 input thing$ 30 if thing$="make fire" then goto 50 40 print "i d...
- Mon Aug 04, 2014 7:33 pm
- Forum: BASIC
- Topic: beginners text adventure problem
- Replies: 20
- Views: 21596
Re: beginners text adventure problem
Hi, and welcome to Melon64! Well your programs doing exactly as it should, executing line 40 then line 50. The solution depends on what you want to do when you enter the right (or wrong) name. For example, you might want to quit if you get the name wrong and continue if you get it right: 10 print &q...
- Tue Jul 29, 2014 9:01 pm
- Forum: Emulation
- Topic: New Commodore 64 Emulator? C#64
- Replies: 3
- Views: 6690
Re: New Commodore 64 Emulator? C#64
Damnit, I thought I was going to get my hands on some SID emulation code for a minute!
- Sun Jul 13, 2014 10:29 am
- Forum: Software
- Topic: CBM prg Studio
- Replies: 43
- Views: 30850
Re: CBM prg Studio
Here's a small update which fixes: * a small 'incbin' problem which ignored some parameters if there was a comment on the same line. * changing the sprite preview background colour changes the colour in the main design window. Still on track for release on Friday 18th, barring any major bugs (cue ma...
- Tue Jul 08, 2014 9:51 pm
- Forum: Software
- Topic: CBM prg Studio
- Replies: 43
- Views: 30850
Re: CBM prg Studio
I'm hoping to release version 3.1.0 of CBM prg Studio at the end of next week (I was supposed to release it at the end of last week but you know how it is...) and I thought I'd test the water by releasing a beta version today. Here's what's new: Code Snippets (a throwback to c64prggen!) Improved VIC...
- Sat Jul 05, 2014 9:12 pm
- Forum: Game Coding
- Topic: Taipan with graphics.
- Replies: 19
- Views: 16421
Re: Taipan with graphics.
...And now all the orange trees are gone...satpro wrote:I remember it when it was just orange trees and rednecks!
- Fri Jun 13, 2014 9:52 pm
- Forum: BASIC
- Topic: Rounding errors
- Replies: 7
- Views: 8096
Re: Rounding errors
Well if you don't care about the value of i until you see it, try:
Code: Select all
10 let c = 0
20 for i = 0 to 100 step 1
30 print c; ":"; i/100; " ";
40 let c = c+1
50 next i
Re: Preview: Winc64 Function-Calling Mechanism -- What is it
Interesting! So basically you're using a jump table/stack hybrid by which you push parameters onto the stack and then call the function by its ID? I k…login to view the rest of this post
- Mon Jun 09, 2014 11:19 pm
- Forum: BASIC
- Topic: Center (centre) and right justify.
- Replies: 5
- Views: 6732
Re: Center (centre) and right justify.
Shame on yousatpro wrote:I pasted the code into VICE...