Search found 59 matches

by ajordison
Sun Aug 10, 2014 9:01 pm
Forum: Software
Topic: CBM prg Studio
Replies: 43
Views: 30850

Re: CBM prg Studio

Late as usual but version 3.1.0 of CBM prg Studio has been released. There's something for everyone in this version, including: * BASIC Code Snippets. * Improved VICE debugger support. * Support for the Plus/4 in the screen code builder tool. * BASIC 8 support for C128 projects. * Improved multicolo...
by ajordison
Mon Aug 04, 2014 10:11 pm
Forum: BASIC
Topic: beginners text adventure problem
Replies: 20
Views: 21596

Re: beginners text adventure problem

Fair enough, but you still need to add some code to change the flow of the program after line 40, otherwise it goes straight onto line 50. Something like this: 10 print "you are in a dungeon what do you do?" 20 input thing$ 30 if thing$="make fire" then goto 50 40 print "i d...
by ajordison
Mon Aug 04, 2014 7:33 pm
Forum: BASIC
Topic: beginners text adventure problem
Replies: 20
Views: 21596

Re: beginners text adventure problem

Hi, and welcome to Melon64! Well your programs doing exactly as it should, executing line 40 then line 50. The solution depends on what you want to do when you enter the right (or wrong) name. For example, you might want to quit if you get the name wrong and continue if you get it right: 10 print &q...
by ajordison
Tue Jul 29, 2014 9:01 pm
Forum: Emulation
Topic: New Commodore 64 Emulator? C#64
Replies: 3
Views: 6690

Re: New Commodore 64 Emulator? C#64

Damnit, I thought I was going to get my hands on some SID emulation code for a minute!
by ajordison
Sun Jul 13, 2014 10:29 am
Forum: Software
Topic: CBM prg Studio
Replies: 43
Views: 30850

Re: CBM prg Studio

Here's a small update which fixes: * a small 'incbin' problem which ignored some parameters if there was a comment on the same line. * changing the sprite preview background colour changes the colour in the main design window. Still on track for release on Friday 18th, barring any major bugs (cue ma...
by ajordison
Tue Jul 08, 2014 9:51 pm
Forum: Software
Topic: CBM prg Studio
Replies: 43
Views: 30850

Re: CBM prg Studio

I'm hoping to release version 3.1.0 of CBM prg Studio at the end of next week (I was supposed to release it at the end of last week but you know how it is...) and I thought I'd test the water by releasing a beta version today. Here's what's new: Code Snippets (a throwback to c64prggen!) Improved VIC...
by ajordison
Sat Jul 05, 2014 9:12 pm
Forum: Game Coding
Topic: Taipan with graphics.
Replies: 19
Views: 16421

Re: Taipan with graphics.

satpro wrote:I remember it when it was just orange trees and rednecks!
...And now all the orange trees are gone... ;)
by ajordison
Fri Jun 13, 2014 9:52 pm
Forum: BASIC
Topic: Rounding errors
Replies: 7
Views: 8096

Re: Rounding errors

Well if you don't care about the value of i until you see it, try:

Code: Select all

10 let c = 0
20 for i = 0 to 100 step 1
30 print c; ":"; i/100; "  ";
40 let c = c+1
50 next i
by ajordison
Wed Jun 11, 2014 10:55 pm
Forum: WinC64
Topic: .
Replies: 7
Views: 8666

Re: Preview: Winc64 Function-Calling Mechanism -- What is it

Interesting! So basically you're using a jump table/stack hybrid by which you push parameters onto the stack and then call the function by its ID? I k…login to view the rest of this post
by ajordison
Mon Jun 09, 2014 11:19 pm
Forum: BASIC
Topic: Center (centre) and right justify.
Replies: 5
Views: 6732

Re: Center (centre) and right justify.

satpro wrote:I pasted the code into VICE...
Shame on you ;)