Commodore 64 Remake

Vice, CCS64 etc
dudz
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Re: Commodore 64 Remake

Post by dudz »

there are several highly dubious things on that kickstarter page.... for example you dont build a hardware prototype and then find out if the MCU you want to use is fast enough for what you want to do - you purchase a evaluation board for said MCU and just try it out.


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Gyro Gearloose
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Re: Commodore 64 Remake

Post by Gyro Gearloose »

You purchase nothing; you read the specs and figure it out. This buy-try-find out approach is strictly amateur/bush league.
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eslapion
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Re: Commodore 64 Remake

Post by eslapion »

Gyro Gearloose wrote:You purchase nothing; you read the specs and figure it out. This buy-try-find out approach is strictly amateur/bush league.
I guess that's too complicated for some... reading specs?? That implies paying attention to technical details. What a lame, boring thing to do!!
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dudz
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Re: Commodore 64 Remake

Post by dudz »

You purchase nothing; you read the specs and figure it out
sure sure. you can tell if an emulator will run fast enough by reading specs of an MCU - even before having ported it!
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Gyro Gearloose
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Re: Commodore 64 Remake

Post by Gyro Gearloose »

dudz wrote:
You purchase nothing; you read the specs and figure it out
sure sure. you can tell if an emulator will run fast enough by reading specs of an MCU - even before having ported it!
Of course not. Reedin's for dummies. You just buy things, things that make you go.
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bd2df777b94ebe6e3cfea46f6ae54305[1].jpg (16.23 KiB) Viewed 5361 times
Got it.
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eslapion
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Re: Commodore 64 Remake

Post by eslapion »

:lol:
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Gyro Gearloose
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Re: Commodore 64 Remake

Post by Gyro Gearloose »

I didn't even know dudz was a Pakled name. Sounded more Ferengi to me.
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Re: Commodore 64 Remake

Post by joeblack »

It was an interesting device. However, I don't know if it replaces an original Commodore 64...
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