Search found 179 matches

by Shaun_B
Thu Jan 08, 2015 10:11 pm
Forum: BASIC
Topic: More maths stuff.
Replies: 3
Views: 6925

Re: More maths stuff.

e5frog wrote: Is this a general BASIC tip or for C64's version? I don't think I have ever used "LET", it's a waste of space and time.
Without context, we are only data.

Regards,

Shaun.
by Shaun_B
Thu Jan 01, 2015 9:37 pm
Forum: Chit Chat
Topic: Happy New Year :-)
Replies: 5
Views: 3574

Re: Happy New Year :-)

I'll stick with 320 x 200 with a nice border ;-) other resolutions don't look the same.

Seriously, I don't do them.

Regards,

Shaun.…login to view the rest of this post
by Shaun_B
Thu Jan 01, 2015 5:56 pm
Forum: Chit Chat
Topic: Happy New Year :-)
Replies: 5
Views: 3574

Happy New Year :-)

All the best for MMXV!

Regards,

Shaun.
by Shaun_B
Sat Nov 08, 2014 9:44 pm
Forum: Software
Topic: Williamsburg Adventure 64
Replies: 8
Views: 7882

Re: Williamsburg Adventure 64

Sorry I don't visit here often as I'm mainly on REMOVED, so caught the replies late. @shaunb gotcha. yeah my coding is very messy. that piece wasn't part of the game though. Ah, it all works ;) 'Fast' or 'optimised' BASIC can be messy so don't worry about it. The important thing is to meet the requ...
by Shaun_B
Sun Nov 02, 2014 11:51 pm
Forum: Assembly
Topic: Array Manager
Replies: 2
Views: 6425

Re: Array Manager

Hi Marc, The Wheels OS allows for SuperRAM + REU RAM as a possibility, it means that you can run Wheels in REU memory which frees up all of the SuperRAM for the few applications that require the SuperRAM (for instance, geoZIP and The Wave). Would this array manager work with REU RAM and SuperRAM if ...
by Shaun_B
Sun Oct 19, 2014 11:26 am
Forum: BASIC
Topic: Flipping the bits.
Replies: 1
Views: 7330

Re: Flipping the bits.

Here's a program listing that demonstrates roughly how the C bitwise operators << and >> work: 0 print "{clear}";:gosub 1000 10 input "enter number to shift";x 30 input "how many bits to move";y 40 input "< to shift left or > to shift right";a$: print 50 print...
by Shaun_B
Sat Oct 18, 2014 11:08 pm
Forum: BASIC
Topic: Flipping the bits.
Replies: 1
Views: 7330

Flipping the bits.

Hi all, I was doing some VIC-20 programming earlier this week and someone suggested that I should add a custom character set to my program. As I'm lazy, I did a quick char set basically reducing the size of most characters by one pixel wide and high, but then I realised that I needed a reverse set o...
by Shaun_B
Wed Oct 15, 2014 3:42 pm
Forum: Hardware
Topic: C64 DTV thread
Replies: 3
Views: 4193

Re: DVT thread

I have a few DTV units so thanks for this.

I should really do something with them :-) Maybe now I'm not working six days a week, I will... but whether working less will lead to more free time is questionable.

Regards,

Shaun.
by Shaun_B
Sat Oct 04, 2014 1:34 am
Forum: Software
Topic: Williamsburg Adventure 64
Replies: 8
Views: 7882

Re: Williamsburg Adventure 64

Hi Sixteen Plus [snip] i.e: 1 L=0 2 L=L+1 3 IF L=42 THEN PRINT "GOODBYE CRUEL WORLD!":END:ELSE PRINT "LIFE IS PRETTY GOOD!" 4 GOTO 2 There are a couple of work-arounds in BASIC 2, my favourite being ON-(condition) GOTO x: ... like: 1 L = 0 2 L = L+1 3 PRINT "LIFE IS PRETTY G...
by Shaun_B
Fri Oct 03, 2014 9:57 am
Forum: Other Languages
Topic: C compiler for the C64 and other 65xx machines.
Replies: 13
Views: 34688

Re: C compiler for the C64 and other 65xx machines.

Now I have slightly improved my BASIC programming skills, I'll have a look again into C for the C64. I think the Mine Sweeper program that I wrote should be easy enough to convert to C and I'd be happy enough if I could manage it as I'm not 1337.

Regards,

Shaun.