Search found 11 matches
- Sun Dec 10, 2017 4:46 am
- Forum: Software
- Topic: Slime - World of Commodore Version
- Replies: 2
- Views: 3368
Slime - World of Commodore Version
Hello Today I attended my first World of Commodore and met friendly people with similar coding interests. I also learned a bit about some of the new hardware for the C64. In preparation for the meeting, I updated my Slime game for the Commodore 64 with some additional features: - A loading picture -...
- Fri Dec 08, 2017 10:36 pm
- Forum: Software
- Topic: NOPLoad released
- Replies: 0
- Views: 2244
NOPLoad released
NopLoad by Mr. NOP NopSoftware@hotmail.com ===================================================== Credits: Please note that the source code was mainly written by me but the track and sector fast loader routines are 100% written by The Dreams. I created the code to use their loader and read files from...
- Wed Jul 26, 2017 8:21 pm
- Forum: The Scene
- Topic: Shooting Gallery
- Replies: 0
- Views: 6156
Shooting Gallery
Here's a new shoot up em game which was written back in 1985 by Jerry Cosyn. From the author: Back around 1985, I wrote a little video game for a Commodore 64 computer. This was partly for my kids, but also partly as an exercise for myself, to figure out how to do it. I acquired a machine language a...
- Wed Jun 07, 2017 1:54 am
- Forum: Software
- Topic: Spyders Game
- Replies: 2
- Views: 2940
- Wed Jun 07, 2017 12:25 am
- Forum: Software
- Topic: Spyders Game
- Replies: 2
- Views: 2940
Spyders Game
This was to be a multi-file PET game with each level being able to be loaded independently of one another. I decided to write it on the C64 first and then port it over to the PET later. Future chapters (scenarios) may be released in the future. http://i68.tinypic.com/4qsytf.jpg http://i64.tinypic.co...
- Thu Mar 03, 2016 6:26 am
- Forum: Software
- Topic: New C64 Release - Slime Deluxe
- Replies: 1
- Views: 3468
New C64 Release - Slime Deluxe
Slime Deluxe is a fast paced arcade game based on the original Jim Summer's Commodore PET game. http://i66.tinypic.com/sd1zma.jpg Improvements were made to the original Slime C64 game released last month that include: - Easier to play levels - Custom music and graphics by Richard Bayliss - Smart Bom...
- Sat Feb 13, 2016 12:15 pm
- Forum: The Scene
- Topic: New Release - Slime for C=64
- Replies: 5
- Views: 9826
Re: New Release - Slime for C=64
Fixed 3 small bugs on intro screen
https://www.dropbox.com/s/9749y1dsrioa8 ... 4.zip?dl=0
and poke is now 14096,80 to bypass docs if Vice doesn't load high scores
https://www.dropbox.com/s/9749y1dsrioa8 ... 4.zip?dl=0
and poke is now 14096,80 to bypass docs if Vice doesn't load high scores
- Sat Feb 13, 2016 10:08 am
- Forum: The Scene
- Topic: New Release - Slime for C=64
- Replies: 5
- Views: 9826
New Release - Slime for C=64
Based on an original game by Jim Summers on the Commodore PET, Mr. NOP is proud to present to you SLIME for the Commodore 64. Featuring 1 or 2 players, high score saver, joystick or keyboard controls, in-game music by Richard Bayliss and some pretty neat sound effects. http://i66.tinypic.com/2aiwig....
- Fri Jun 19, 2015 1:47 am
- Forum: Assembly
- Topic: So You Want to Crack & Train Commodore 64 Games Like a Pro 2
- Replies: 1
- Views: 5622
Re: So You Want to Crack & Train Commodore 64 Games Like a P
3.7 Lightforce – Infinite Lives Download Lightforce (the game with the cool music) from this link: http://tapes.c64.no/tapes/Lightforce.zip Notice that you begin with 5 lives. So naturally we want to look for the command: LDA #$05 in this case there are only two results: You already should know t...
- Fri Jun 19, 2015 1:46 am
- Forum: Assembly
- Topic: So You Want to Crack & Train Commodore 64 Games Like a Pro 2
- Replies: 1
- Views: 5622
So You Want to Crack & Train Commodore 64 Games Like a Pro 2
2.5 Other Examples You’re not ready to form your own training group just yet cowboy. Sometimes you may encounter a program that doesn’t work with the steps I’ve shown to you. It could be the game is frozen with a cartridge, it could be that there are several ‘layers’ of crunched programs ...